/* Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "apr_general.h" #include "mod_cache.h" #include "cache_hash.h" #if APR_HAVE_STDLIB_H #include <stdlib.h> #endif #if APR_HAVE_STRING_H #include <string.h> #endif /* * The internal form of a hash table. * * The table is an array indexed by the hash of the key; collisions * are resolved by hanging a linked list of hash entries off each * element of the array. Although this is a really simple design it * isn't too bad given that pools have a low allocation overhead. */ typedef struct cache_hash_entry_t cache_hash_entry_t; struct cache_hash_entry_t { cache_hash_entry_t *next; unsigned int hash; const void *key; apr_ssize_t klen; const void *val; }; /* * Data structure for iterating through a hash table. * * We keep a pointer to the next hash entry here to allow the current * hash entry to be freed or otherwise mangled between calls to * cache_hash_next(). */ struct cache_hash_index_t { cache_hash_t *ht; cache_hash_entry_t *this, *next; int index; }; /* * The size of the array is always a power of two. We use the maximum * index rather than the size so that we can use bitwise-AND for * modular arithmetic. * The count of hash entries may be greater depending on the chosen * collision rate. */ struct cache_hash_t { cache_hash_entry_t **array; cache_hash_index_t iterator; /* For cache_hash_first(NULL, ...) */ int count, max; }; /* * Hash creation functions. */ static cache_hash_entry_t **alloc_array(cache_hash_t *ht, int max) { return calloc(1, sizeof(*ht->array) * (max + 1)); } cache_hash_t* cache_hash_make(apr_size_t size) { cache_hash_t *ht; ht = malloc(sizeof(cache_hash_t)); if (!ht) { return NULL; } ht->count = 0; ht->max = size; ht->array = alloc_array(ht, ht->max); if (!ht->array) { free(ht); return NULL; } return ht; } void cache_hash_free(cache_hash_t *ht) { if (ht) { if (ht->array) { free (ht->array); } free (ht); } } /* * Hash iteration functions. */ cache_hash_index_t* cache_hash_next(cache_hash_index_t *hi) { hi->this = hi->next; while (!hi->this) { if (hi->index > hi->ht->max) return NULL; hi->this = hi->ht->array[hi->index++]; } hi->next = hi->this->next; return hi; } cache_hash_index_t* cache_hash_first(cache_hash_t *ht) { cache_hash_index_t *hi; hi = &ht->iterator; hi->ht = ht; hi->index = 0; hi->this = NULL; hi->next = NULL; return cache_hash_next(hi); } void cache_hash_this(cache_hash_index_t *hi, const void **key, apr_ssize_t *klen, void **val) { if (key) *key = hi->this->key; if (klen) *klen = hi->this->klen; if (val) *val = (void *)hi->this->val; } /* * This is where we keep the details of the hash function and control * the maximum collision rate. * * If val is non-NULL it creates and initializes a new hash entry if * there isn't already one there; it returns an updatable pointer so * that hash entries can be removed. */ static cache_hash_entry_t **find_entry(cache_hash_t *ht, const void *key, apr_ssize_t klen, const void *val) { cache_hash_entry_t **hep, *he; const unsigned char *p; unsigned int hash; apr_ssize_t i; /* * This is the popular `times 33' hash algorithm which is used by * perl and also appears in Berkeley DB. This is one of the best * known hash functions for strings because it is both computed * very fast and distributes very well. * * The originator may be Dan Bernstein but the code in Berkeley DB * cites Chris Torek as the source. The best citation I have found * is "Chris Torek, Hash function for text in C, Usenet message * <27038@mimsy.umd.edu> in comp.lang.c , October, 1990." in Rich * Salz's USENIX 1992 paper about INN which can be found at * <http://citeseer.nj.nec.com/salz92internetnews.html>. * * The magic of number 33, i.e. why it works better than many other * constants, prime or not, has never been adequately explained by * anyone. So I try an explanation: if one experimentally tests all * multipliers between 1 and 256 (as I did while writing a low-level * data structure library some time ago) one detects that even * numbers are not useable at all. The remaining 128 odd numbers * (except for the number 1) work more or less all equally well. * They all distribute in an acceptable way and this way fill a hash * table with an average percent of approx. 86%. * * If one compares the chi^2 values of the variants (see * Bob Jenkins ``Hashing Frequently Asked Questions'' at * http://burtleburtle.net/bob/hash/hashfaq.html for a description * of chi^2), the number 33 not even has the best value. But the * number 33 and a few other equally good numbers like 17, 31, 63, * 127 and 129 have nevertheless a great advantage to the remaining * numbers in the large set of possible multipliers: their multiply * operation can be replaced by a faster operation based on just one * shift plus either a single addition or subtraction operation. And * because a hash function has to both distribute good _and_ has to * be very fast to compute, those few numbers should be preferred. * * -- Ralf S. Engelschall <rse@engelschall.com> */ hash = 0; if (klen == CACHE_HASH_KEY_STRING) { for (p = key; *p; p++) { hash = hash * 33 + *p; } klen = p - (const unsigned char *)key; } else { for (p = key, i = klen; i; i--, p++) { hash = hash * 33 + *p; } } /* scan linked list */ for (hep = &ht->array[hash % ht->max], he = *hep; he; hep = &he->next, he = *hep) { if (he->hash == hash && he->klen == klen && memcmp(he->key, key, klen) == 0) break; } if (he || !val) return hep; /* add a new entry for non-NULL values */ he = malloc(sizeof(*he)); if (!he) { return NULL; } he->next = NULL; he->hash = hash; he->key = key; he->klen = klen; he->val = val; *hep = he; ht->count++; return hep; } void* cache_hash_get(cache_hash_t *ht, const void *key, apr_ssize_t klen) { cache_hash_entry_t *he; he = *find_entry(ht, key, klen, NULL); if (he) return (void *)he->val; else return NULL; } void* cache_hash_set(cache_hash_t *ht, const void *key, apr_ssize_t klen, const void *val) { cache_hash_entry_t **hep, *tmp; const void *tval; hep = find_entry(ht, key, klen, val); /* If hep == NULL, then the malloc() in find_entry failed */ if (hep && *hep) { if (!val) { /* delete entry */ tval = (*hep)->val; tmp = *hep; *hep = (*hep)->next; free(tmp); --ht->count; } else { /* replace entry */ tval = (*hep)->val; (*hep)->val = val; } /* Return the object just removed from the cache to let the * caller clean it up. Cast the constness away upon return. */ return (void *) tval; } /* else key not present and val==NULL */ return NULL; } int cache_hash_count(cache_hash_t *ht) { return ht->count; }
.htaccess Tutorial
Find information you are looking for on the AskApache Home Page.