/* Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "apr_buckets.h" #define APR_WANT_MEMFUNC #include "apr_want.h" static apr_status_t pool_bucket_cleanup(void *data) { apr_bucket_pool *p = data; /* * If the pool gets cleaned up, we have to copy the data out * of the pool and onto the heap. But the apr_buckets out there * that point to this pool bucket need to be notified such that * they can morph themselves into a regular heap bucket the next * time they try to read. To avoid having to manipulate * reference counts and b->data pointers, the apr_bucket_pool * actually _contains_ an apr_bucket_heap as its first element, * so the two share their apr_bucket_refcount member, and you * can typecast a pool bucket struct to make it look like a * regular old heap bucket struct. */ p->heap.base = apr_bucket_alloc(p->heap.alloc_len, p->list); memcpy(p->heap.base, p->base, p->heap.alloc_len); p->base = NULL; p->pool = NULL; return APR_SUCCESS; } static apr_status_t pool_bucket_read(apr_bucket *b, const char **str, apr_size_t *len, apr_read_type_e block) { apr_bucket_pool *p = b->data; const char *base = p->base; if (p->pool == NULL) { /* * pool has been cleaned up... masquerade as a heap bucket from now * on. subsequent bucket operations will use the heap bucket code. */ b->type = &apr_bucket_type_heap; base = p->heap.base; } *str = base + b->start; *len = b->length; return APR_SUCCESS; } static void pool_bucket_destroy(void *data) { apr_bucket_pool *p = data; /* If the pool is cleaned up before the last reference goes * away, the data is really now on the heap; heap_destroy() takes * over. free() in heap_destroy() thinks it's freeing * an apr_bucket_heap, when in reality it's freeing the whole * apr_bucket_pool for us. */ if (p->pool) { /* the shared resource is still in the pool * because the pool has not been cleaned up yet */ if (apr_bucket_shared_destroy(p)) { apr_pool_cleanup_kill(p->pool, p, pool_bucket_cleanup); apr_bucket_free(p); } } else { /* the shared resource is no longer in the pool, it's * on the heap, but this reference still thinks it's a pool * bucket. we should just go ahead and pass control to * heap_destroy() for it since it doesn't know any better. */ apr_bucket_type_heap.destroy(p); } } APU_DECLARE(apr_bucket *) apr_bucket_pool_make(apr_bucket *b, const char *buf, apr_size_t length, apr_pool_t *pool) { apr_bucket_pool *p; p = apr_bucket_alloc(sizeof(*p), b->list); /* XXX: we lose the const qualifier here which indicates * there's something screwy with the API... */ /* XXX: why is this? buf is const, p->base is const... what's * the problem? --jcw */ p->base = (char *) buf; p->pool = pool; p->list = b->list; b = apr_bucket_shared_make(b, p, 0, length); b->type = &apr_bucket_type_pool; /* pre-initialize heap bucket member */ p->heap.alloc_len = length; p->heap.base = NULL; p->heap.free_func = apr_bucket_free; apr_pool_cleanup_register(p->pool, p, pool_bucket_cleanup, apr_pool_cleanup_null); return b; } APU_DECLARE(apr_bucket *) apr_bucket_pool_create(const char *buf, apr_size_t length, apr_pool_t *pool, apr_bucket_alloc_t *list) { apr_bucket *b = apr_bucket_alloc(sizeof(*b), list); APR_BUCKET_INIT(b); b->free = apr_bucket_free; b->list = list; return apr_bucket_pool_make(b, buf, length, pool); } APU_DECLARE_DATA const apr_bucket_type_t apr_bucket_type_pool = { "POOL", 5, APR_BUCKET_DATA, pool_bucket_destroy, pool_bucket_read, apr_bucket_setaside_noop, /* don't need to setaside thanks to the cleanup*/ apr_bucket_shared_split, apr_bucket_shared_copy };
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